WWDC 2016 Scholarship Winner

My name is Ayush Aggarwal

I am a developer and designer, currently working on Shattered. Shattered is an extinct animal experience brought to life using low-poly models of extinct animals for iOS, watchOS and tvOS.

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WWDC 2017
Scholarship Winner

Attended the WWDC conference in 2017 as a Scholarship Winner.

Created a Swift Playground showing the Sack of Rome as the submission.

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WWDC 2016
Scholarship Winner

Attended the WWDC conference in 2016 as a Scholarship Winner.

Submitted LimeLight Photo Editor as Scholarship submission.

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IGF 2017

Honorary mention for the game Wayfarer

Submitted Wayfarer as a Student submission to the Independent Games Festival in 2017

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Microsoft Windows 10 Insider Attendee

Went as a Windows 10 developer

Attended the Windows 10 Insider event in New Delhi as a Windows Developer in 2015.

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Sunside Games

Internship

Duration: Feb 2018 - Mar 2018
Worked as level designer, gameplay programmer and Metal API engineer in Unreal Engine 4

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Sony Interactive Entertainment / PlayStation

Internship

Duration: Apr 2018 - Oct 2018
Worked as level designer and graphics programmer for in-house studio engine

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Spectrum hDR

Coming soon for macOS

A HDR photo editor, built exclusively for macOS.

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Project ONYX

Digital Audio Workstation for iPad

ONYX is an AI powered DAW for iPad for creating, composing and editing electronic music on the go.

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Wayfarer

Independent Games Festival 2017 (IGF) Student Entry with Honorary Student mention

This is my first Tower-Defence/RPG game built in Unreal Engine 4 which started in 2015 as a learning project which later on became a full-fledged game.

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CONSTANT:
A Fast Paced Game

A VR experience

Using the power of Unreal Engine 4, currently building a Sound based Endless runner game for GearVR, Oculus Rift and HTC Vive.

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Protastic!

An app I built while attending WWDC 2016 to understand the latest technologies released by Apple. It is a Pedometer app which can control the Tempo of the song a person is listening to and match it to the person's cadence.

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Sapphire

A game streaming platform for Windows 10

Sapphire is a game streaming platform which can stream any Windows 10 based game to any Windows, macOS, Linux and Chrome OS

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Triple-T

A 3D spherical take on the TicTacToe using LeapMotion and WebGL 2.0

Powered by a neural network, the AI of the game becomes challenging depending upon the player's skill. Triple-T was ranked 13th in GitHub Game Off 2017. Players can use LeapMotion Controllers to play the game on browsers.

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SKILLSET

Unreal Engine 4

macOS and iOS development

PlayStation 4 and Xbox One development

Web design and development

Metal API and Vulkan API

Rubiks Cube